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The Cog is a small 11th century vessel with an attached keel, rudder and a single square sail, initially used by Europeans for trading in the rougher coastal Atlantic waters. Cogs have a basic armament of soldiers and archers stationed aboard, as well as the ship's crew who can help out if boarded.
Soldiers 20 Attack 5 Charge Bonus 0 Weapon Type Melee Total Defence 8 Armour 0 Defence Skill 8 Shield 0 Hit Points 1 Recruitment Cost 500 Upkeep 150

(IMPORTANT NOTE: Ship information requires more research as it appears that the data in "export_descr_unit.txt" does not match what is displayed in-game. I would appreciate if someome provides the info where the data is taken from. The wrong values appear to be "Attack", "Chrage Bonus", "Weapon Type" and "Upkeep"). contact me.

Full Details
Campaign Medieval
Category Ship Class Light Soldiers 20 Ship Light Warship Attributes:

Can board ships

Can withdraw

Cost 500 Upkeep 150 Build Turns 1 Weapon Upgrade Cost 100 Armour Upgrade Cost 100 Custom Battle Cost 500
Primary Weapon: Weapon Type (damage) Melee (slashing) Attack 5 Charge Bonus 0 Weapon Delay 25
Armour: Armour 0 Defence Skill 8 Shield 0 Upgrades:

Level 1 (smith 0)

Hit Points 1 Morale 8 Discipline Normal Training Trained Formation Ranks 1 Heat Fatigue 0 Charge Distance 30 Formations: