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Rabbit Boys

Soldiers 60 Melee Attack 2 Missile Attack 4 Charge Bonus 0 Weapon Type Missile Total Defence 2 Armour 0 Defence Skill 2 Shield 0 Hit Points 1 Recruitment Cost 230 Upkeep 10

Abilities at a glance

(coming soon...need help with this)


The youngest members of the Apachean warrior societies, Rabbit Boys, are young men who have recently come of age and are now able to fight. Typically armed with a bow and knife, Rabbit boys are eager to prove their worth in battle and move to another society such as the dog soldiers.
Full Details
Campaign Americas
Category Infantry Class Missile Soldiers 60 Attributes:

Can board ships

Can withdraw

Can hide in forest

Cost 230 Upkeep 10 Build Turns 1 Weapon Upgrade Cost 50 Armour Upgrade Cost 120 Custom Battle Cost 230
Primary Weapon: Weapon Type (damage) Missile (piercing) Attack 4 Charge Bonus 0 Missile (ammo) Arrow (25) Missile Range 120 Weapon Delay 25
Secondary Weapon: Weapon Type (damage) Melee (piercing) Attack 2 Charge Bonus 0 Weapon Delay 25
Armour: Armour 0 Defence Skill 2 Shield 0 Upgrades:

Level 1 (smith 0)

Hit Points 1 Morale 1 Discipline Normal Training Untrained Formation Ranks 4 Heat Fatigue 0 Charge Distance 40 Formations:


Ground Modifiers: Scrub 2 Sand 5 Forest 0 Snow -4