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Catapult (Norman)

Soldiers 16 Attack vs. Troops 55 Attack vs. Buildings ??? Charge Bonus 0 Weapon Type Siege Total Defence 8 Armour 4 Defence Skill 4 Shield 0 Hit Points 1 Recruitment Cost 600 Upkeep 150

Abilities at a glance

(coming soon...need help with this)


Constructed of wood and capable of flinging stones large enough to crush a man's head, the catapult was a common sight on the ancient Roman battlefield. Now in the medieval era, the catapult is being replaced by newer and more powerful weapons.
Full Details
Campaign Medieval
Category Siege Class Missile Soldiers 16 Engine Catapult Attributes:

Can board ships

Can withdraw


Can not be used in custom battles

Cost 600 Upkeep 150 Build Turns 1 Weapon Upgrade Cost 50 Armour Upgrade Cost 35 Custom Battle Cost 600
Primary Weapon: Weapon Type (damage) Melee (piercing) Attack 6 Charge Bonus 3 Weapon Delay 25
Secondary Weapon: Weapon Type (damage) Siege missile (blunt) Attack 55 Charge Bonus 3 Missile (ammo) Catapult (30) Missile Range 200 Weapon Attributes:

Armor piercing

Area affects area

Attack may throw men into air

Body piercing

Weapon Delay 25
Armour: Armour 4 Defence Skill 4 Shield 0 Upgrades:

Level 1 (smith 1)

Hit Points 1 Morale 9 Discipline Disciplined Training Highly trained Formation Ranks 3 Heat Fatigue 1 Charge Distance 30 Formations:


Ground Modifiers: Scrub 0 Sand 0 Forest 0 Snow 0