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Native Archers

Soldiers 48 Melee Attack 6 Missile Attack 5 Charge Bonus 1 Weapon Type Missile Total Defence 1 Armour 0 Defence Skill 1 Shield 0 Hit Points 1 Recruitment Cost 250 Upkeep 100

Abilities at a glance

(coming soon...need help with this)

Description

These archers are usually village hunters who have banded together to defend their homes. Equipped with a bow, stone axe and padded armour, these indigenous hunters train in the way of the bow from a young age and will protect their territory with zeal.
Full Details
Campaign Medieval
slave
Category Infantry Class Missile Soldiers 48 Attributes:

Can board ships

Can withdraw

Can hide in forest

Cost 250 Upkeep 100 Build Turns 1 Weapon Upgrade Cost 65 Armour Upgrade Cost 50 Custom Battle Cost 250
Primary Weapon: Weapon Type (damage) Missile (piercing) Attack 5 Charge Bonus 1 Missile (ammo) Arrow (30) Missile Range 120 Weapon Delay 25
Secondary Weapon: Weapon Type (damage) Melee (slashing) Attack 6 Charge Bonus 1 Weapon Delay 25
Armour: Armour 0 Defence Skill 1 Shield 0 Upgrades:

Level 1 (smith 0)

Hit Points 1 Morale 3 Discipline Normal Training Untrained Formation Ranks 4 Heat Fatigue 0 Charge Distance 30 Formations:

Square

Ground Modifiers: Scrub 1 Sand 1 Forest 0 Snow -1