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Serpentine (NE)

Soldiers 16 Attack vs. Troops 65 Attack vs. Buildings ??? Charge Bonus 0 Weapon Type Canon Total Defence 8 Armour 4 Defence Skill 4 Shield 0 Hit Points 1 Recruitment Cost 700 Upkeep 150

Abilities at a glance

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The serpentine is so named, because its long slender barrel resembles a snake. This piece is designed for attacking enemy troops, rather than walls. Its long thin barrel gives it good range and accuracy, and its small calibre ammunition makes it quicker to reload than heavier pieces.
Full Details
Campaign Medieval
Category Siege Class Missile Soldiers 16 Engine Serpentine Attributes:

Can board ships

Can withdraw


Gunpowder unit



Cost 700 Upkeep 150 Build Turns 1 Weapon Upgrade Cost 90 Armour Upgrade Cost 70 Custom Battle Cost 700
Primary Weapon: Weapon Type (damage) Melee (piercing) Attack 6 Charge Bonus 3 Weapon Delay 25
Secondary Weapon: Weapon Type (damage) Siege missile (blunt) Attack 65 Charge Bonus 3 Missile (ammo) Serpentine shot (36) Missile Range 450 Weapon Attributes:

Armor piercing

Attack may throw men into air

Body piercing

Weapon Delay 25
Armour: Armour 4 Defence Skill 4 Shield 0 Upgrades:

Level 1 (smith 1)

Hit Points 1 Morale 9 Discipline Disciplined Training Highly trained Formation Ranks 3 Heat Fatigue 1 Charge Distance 30 Formations:


Ground Modifiers: Scrub 0 Sand 0 Forest 0 Snow 0