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Culverin (NE)

Soldiers 16 Attack vs. Troops 65 Attack vs. Buildings ??? Charge Bonus 0 Weapon Type Canon Total Defence 8 Armour 4 Defence Skill 4 Shield 0 Hit Points 1 Recruitment Cost 800 Upkeep 250

Abilities at a glance

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The Culverin is a type of bombard and a fearsome piece of artillery, first used in Germany. It utilises advanced metallurgy techniques, superior construction and better trained crews to outrange and outshoot nearly all preceding bombards. Able to fire solid or exploding shots, the culverin is devastating against enemy walls and lethal against enemy troops!
Full Details
Campaign Medieval
Category Siege Class Missile Soldiers 16 Engine Culverin Attributes:

Can board ships

Can withdraw


Gunpowder unit




Cost 800 Upkeep 250 Build Turns 1 Weapon Upgrade Cost 90 Armour Upgrade Cost 70 Custom Battle Cost 800
Primary Weapon: Weapon Type (damage) Melee (piercing) Attack 6 Charge Bonus 3 Weapon Delay 25
Secondary Weapon: Weapon Type (damage) Siege missile (blunt) Attack 65 Charge Bonus 3 Missile (ammo) Culverin shot (30) Missile Range 425 Weapon Attributes:

Armor piercing

Area affects area

Attack may throw men into air

Body piercing

Weapon Delay 25
Armour: Armour 4 Defence Skill 4 Shield 0 Upgrades:

Level 1 (smith 1)

Hit Points 1 Morale 9 Discipline Disciplined Training Highly trained Formation Ranks 3 Heat Fatigue 1 Charge Distance 30 Formations:


Ground Modifiers: Scrub 0 Sand 0 Forest 0 Snow 0