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Mongol Infantry

Soldiers 48 Melee Attack 11 Missile Attack 9 Charge Bonus 2 Weapon Type Missile Total Defence 16 Armour 4 Defence Skill 6 Shield 6 Hit Points 1 Recruitment Cost 580 Upkeep 0

Abilities at a glance

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Description

Even without their horses, Mongol warriors make for formidable and well disciplined warriors. Lightly armoured and equipped with swords and their impressive composite bows, these warriors are capable of weakening the enemy from a distance and moving in to crush any disorganised remnants, although as light infantry a wise general will keep them away from melees they cannot win.
Full Details
Campaign Medieval
mongols
Category Infantry Class Missile Soldiers 48 Attributes:

Can board ships

Can withdraw

Can hide in forest

Hardy

Cost 580 Upkeep 0 Build Turns 1 Weapon Upgrade Cost 75 Armour Upgrade Cost 55 Custom Battle Cost 580
Primary Weapon: Weapon Type (damage) Missile (piercing) Attack 9 Charge Bonus 2 Missile (ammo) Composite arrow (30) Missile Range 160 Weapon Delay 25
Secondary Weapon: Weapon Type (damage) Melee (piercing) Attack 11 Charge Bonus 2 Weapon Delay 25
Armour: Armour 4 Defence Skill 6 Shield 6 Upgrades:

Level 1 (smith 1)

Level 2 (smith 2)

Hit Points 1 Morale 5 Discipline Normal Training Trained Formation Ranks 4 Heat Fatigue 1 Charge Distance 30 Formations:

Square

Ground Modifiers: Scrub 1 Sand 0 Forest 1 Snow 1