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Mongol Heavy Lancers

Soldiers 32 Attack 13 Charge Bonus 6 Weapon Type Melee Total Defence 14 Armour 5 Defence Skill 6 Shield 3 Hit Points 1 Recruitment Cost 850 Upkeep 0

Abilities at a glance

(coming soon...need help with this)

Description

These elite shock troops exchange mobility for heavier armour on both rider and mount. Supremely skilled warriors who excel in armed combat and horse riding, they are armed with a lance and mace known as a 'gulda' and armoured in a lamellar cuirass called a 'khuyad'.
Full Details
Campaign Medieval
mongolstimurids
Category Cavalry Class Heavy Soldiers 32 Mount Eastern Armoured Horse Attributes:

Can board ships

Can withdraw

Can hide in forest

Can form charge

Very hardy

Cost 850 Upkeep 0 Build Turns 1 Weapon Upgrade Cost 130 Armour Upgrade Cost 100 Custom Battle Cost 850
Primary Weapon: Weapon Type (damage) Melee (piercing) Attack 13 Charge Bonus 6 Weapon Delay 25
Secondary Weapon: Weapon Type (damage) Melee (blunt) Attack 13 Charge Bonus 4 Weapon Attributes:

Armor piercing

Weapon Delay 25
Armour: Armour 5 Defence Skill 6 Shield 3 Upgrades:

Level 1 (smith 2)

Level 2 (smith 3)

Hit Points 1 Morale 11 Discipline Disciplined Training Highly trained Formation Ranks 3 Heat Fatigue 2 Charge Distance 45 Formations:

Square

Wedge

Ground Modifiers: Scrub 0 Sand 0 Forest -6 Snow 1
Effects vs Mounts Elephant -4 Camel -4