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Mongol Foot Archers

Soldiers 48 Melee Attack 2 Missile Attack 7 Charge Bonus 1 Weapon Type Missile Total Defence 1 Armour 0 Defence Skill 1 Shield 0 Hit Points 1 Recruitment Cost 300 Upkeep 0

Abilities at a glance

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Description

Even without their horses, Mongol warriors make for excellent and well disciplined missile troops. With little or no armour, these archers are best at weakening enemies from a distance with their powerful composite bows and moving in with small hand weapons when the enemy are virtually beaten, as these troops stand little chance in tough melees.
Full Details
Campaign Medieval
mongols
Category Infantry Class Missile Soldiers 48 Attributes:

Can board ships

Can withdraw

Can hide in forest

Hardy

Cost 300 Upkeep 0 Build Turns 1 Weapon Upgrade Cost 65 Armour Upgrade Cost 50 Custom Battle Cost 300
Primary Weapon: Weapon Type (damage) Missile (piercing) Attack 7 Charge Bonus 1 Missile (ammo) Composite arrow (30) Missile Range 160 Weapon Delay 25
Secondary Weapon: Weapon Type (damage) Melee (piercing) Attack 2 Charge Bonus 1 Weapon Delay 25
Armour: Armour 0 Defence Skill 1 Shield 0 Upgrades:

Level 1 (smith 0)

Level 2 (smith 1)

Hit Points 1 Morale 3 Discipline Normal Training Trained Formation Ranks 4 Heat Fatigue 0 Charge Distance 30 Formations:

Square

Ground Modifiers: Scrub 1 Sand 0 Forest 1 Snow 1