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Mercenary German Knights

Soldiers 32 Attack 8 Charge Bonus 7 Weapon Type Melee Total Defence 16 Armour 9 Defence Skill 3 Shield 4 Hit Points 1 Recruitment Cost 670 Upkeep 300

Abilities at a glance

(coming soon...need help with this)

Description

These are knights from the Holy Roman Empire that have chosen to fight for money. Wearing plate armour, and equipped with maces, as well as lances, these trained and experienced knights are a good choice for taking on other heavily armoured units. Although excellent shock troops, they do have a strong interest in personal survival.
Full Details
Campaign Medieval
slave
Category Cavalry Class Heavy Soldiers 32 Mount Mailed Horse Attributes:

Can board ships

Can withdraw

Mercenary unit

Can hide in forest

Hardy

Can form charge

Knight

Cost 670 Upkeep 300 Build Turns 1 Weapon Upgrade Cost 100 Armour Upgrade Cost 75 Custom Battle Cost 670
Primary Weapon: Weapon Type (damage) Melee (piercing) Attack 8 Charge Bonus 7 Weapon Delay 25
Secondary Weapon: Weapon Type (damage) Melee (blunt) Attack 8 Charge Bonus 3 Weapon Attributes:

Armor piercing

Weapon Delay 25
Armour: Armour 9 Defence Skill 3 Shield 4 Upgrades:

Level 1 (smith 5)

Hit Points 1 Morale 5 Discipline Normal Training Trained Formation Ranks 3 Heat Fatigue 6 Charge Distance 45 Formations:

Square

Wedge

Ground Modifiers: Scrub 0 Sand -2 Forest -4 Snow 0
Effects vs Mounts Elephant -4 Camel -4