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Mercenary Crossbowmen

Soldiers 48 Melee Attack 6 Missile Attack 12 Charge Bonus 1 Weapon Type Missile Total Defence 7 Armour 4 Defence Skill 3 Shield 0 Hit Points 1 Recruitment Cost 430 Upkeep 180

Abilities at a glance

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Description

The crossbow is a potent weapon ready to be used with minimal training unlike other archery weapons. It is slow to reload and lacks the distance of drawn bows but makes up for it in power. Mercenary crossbow units are popular throughout the known world as they provide ranged punch for those that need it.
Full Details
Campaign Medieval
slave
Category Infantry Class Missile Soldiers 48 Attributes:

Can board ships

Can withdraw

Mercenary unit

Can hide in forest

Crossbow

Cost 430 Upkeep 180 Build Turns 1 Weapon Upgrade Cost 65 Armour Upgrade Cost 50 Custom Battle Cost 430
Primary Weapon: Weapon Type (damage) Missile (piercing) Attack 12 Charge Bonus 1 Missile (ammo) Steel crossbow bolt (30) Missile Range 160 Weapon Attributes:

Armor piercing

Weapon Delay 25
Secondary Weapon: Weapon Type (damage) Melee (piercing) Attack 6 Charge Bonus 1 Weapon Delay 25
Armour: Armour 4 Defence Skill 3 Shield 0 Upgrades:

Level 1 (smith 1)

Hit Points 1 Morale 3 Discipline Normal Training Trained Formation Ranks 3 Heat Fatigue 3 Charge Distance 30 Fire Delay 18 Formations:

Square

Ground Modifiers: Scrub 1 Sand -2 Forest 3 Snow 2