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Cannon (ME)

Soldiers 16 Attack vs. Troops 65 Attack vs. Buildings ??? Charge Bonus 0 Weapon Type Canon Total Defence 8 Armour 4 Defence Skill 4 Shield 0 Hit Points 1 Recruitment Cost 870 Upkeep 250

Abilities at a glance

(coming soon...need help with this)


The archetypical cannon was used all across the world by the mid to late 15th century. Mounted on a large wheeled chassis and featuring a longer improved barrel, the cannon is far superior to the bombards that preceded it. Able to demolish enemy walls from a greater range and able to fire troop-killing explosive shells, the cannon is rightly feared.
Full Details
Campaign Medieval
Category Siege Class Missile Soldiers 16 Engine Cannon Attributes:

Can board ships

Can withdraw


Gunpowder unit




Cost 870 Upkeep 250 Build Turns 1 Weapon Upgrade Cost 90 Armour Upgrade Cost 70 Custom Battle Cost 870
Primary Weapon: Weapon Type (damage) Melee (piercing) Attack 6 Charge Bonus 3 Weapon Delay 25
Secondary Weapon: Weapon Type (damage) Siege missile (blunt) Attack 65 Charge Bonus 3 Missile (ammo) Cannon shot (30) Missile Range 380 Weapon Attributes:

Armor piercing

Area affects area

Attack may throw men into air

Body piercing

Weapon Delay 25
Armour: Armour 4 Defence Skill 4 Shield 0 Upgrades:

Level 1 (smith 1)

Hit Points 1 Morale 9 Discipline Disciplined Training Highly trained Formation Ranks 3 Heat Fatigue 1 Charge Distance 30 Formations:


Ground Modifiers: Scrub 0 Sand 0 Forest 0 Snow 0