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Kurdish Javelinmen

Soldiers 48 Melee Attack 9 Missile Attack 6 Charge Bonus 1 Weapon Type Missile Total Defence 11 Armour 0 Defence Skill 5 Shield 6 Hit Points 1 Recruitment Cost 400 Upkeep 125

Abilities at a glance

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Kurdish troops are well respected in the east, and often entire tribes would be hired to maintain and guard borders around Syria. These troops are tough mountain men found fighting throughout the Middle East. They soften an enemy with their javelins, then finish them with the sword.
Full Details
Campaign Medieval
Category Infantry Class Missile Soldiers 48 Attributes:

Can board ships

Can withdraw

Can hide in forest

Cost 400 Upkeep 125 Build Turns 1 Weapon Upgrade Cost 65 Armour Upgrade Cost 50 Custom Battle Cost 400
Primary Weapon: Weapon Type (damage) Thrown (piercing) Attack 6 Charge Bonus 1 Missile (ammo) Javelin (8) Missile Range 55 Weapon Attributes:

Armor piercing

Thrown weapon

Weapon Delay 25
Secondary Weapon: Weapon Type (damage) Melee (piercing) Attack 9 Charge Bonus 1 Weapon Delay 25
Armour: Armour 0 Defence Skill 5 Shield 6 Upgrades:

Level 1 (smith 0)

Level 2 (smith 1)

Hit Points 1 Morale 3 Discipline Normal Training Untrained Formation Ranks 4 Heat Fatigue 0 Charge Distance 30 Formations:


Ground Modifiers: Scrub 1 Sand 1 Forest 0 Snow -1
Effects vs Mounts Elephant 6