Campaign
Medieval
Category
Infantry
Class
Missile
Soldiers
48
Attributes:
Can board ships
Can withdraw
Can hide in forest
Cost
400
Upkeep
125
Build Turns
1
Weapon Upgrade Cost
65
Armour Upgrade Cost
50
Custom Battle Cost
400
Primary Weapon:
Weapon Type (damage)
Thrown (piercing)
Attack
6
Charge Bonus
1
Missile (ammo)
Javelin (8)
Missile Range
55
Weapon Attributes:
Armor piercing
Thrown weapon
Weapon Delay
25
Secondary Weapon:
Weapon Type (damage)
Melee (piercing)
Attack
9
Charge Bonus
1
Weapon Delay
25
Armour:
Armour
0
Defence Skill
5
Shield
6
Upgrades:
Level 1 (smith 0)
Level 2 (smith 1)
Hit Points
1
Morale
3
Discipline
Normal
Training
Untrained
Formation Ranks
4
Heat Fatigue
0
Charge Distance
30
Formations:
Square
Ground Modifiers:
Scrub
1
Sand
1
Forest
0
Snow
-1
Effects vs Mounts
Elephant
6