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Heavy Billmen

Soldiers 48 Attack 15 Charge Bonus 5 Weapon Type Melee Total Defence 10 Armour 7 Defence Skill 3 Shield 0 Hit Points 1 Recruitment Cost 300 Upkeep 150

Abilities at a glance

(coming soon...need help with this)


The pinnacle of English commoner infantry, the Heavy Billman is equally comfortable in both attack and defence. Wielding the billhook allows Heavy Billmen to hack, stab and chop if needed and being encased in anything from half to three quarter plate armour means they can shrug off considerable damage.
Full Details
Campaign Medieval
Category Infantry Class Heavy Soldiers 48 Attributes:

Can board ships

Can withdraw

Can hide in forest


Cost 300 Upkeep 150 Build Turns 1 Weapon Upgrade Cost 75 Armour Upgrade Cost 55 Custom Battle Cost 300
Primary Weapon: Weapon Type (damage) Melee (slashing) Attack 15 Charge Bonus 5 Weapon Attributes:

Armor piercing

Weapon Delay 25
Armour: Armour 7 Defence Skill 3 Shield 0 Upgrades:

Level 1 (smith 3)

Level 2 (smith 4)

Hit Points 1 Morale 5 Discipline Normal Training Trained Formation Ranks 4 Heat Fatigue 5 Charge Distance 30 Formations:


Ground Modifiers: Scrub 1 Sand -2 Forest 3 Snow 2