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Halberd Militia

Soldiers 48 Attack 5 Charge Bonus 2 Weapon Type Melee Total Defence 1 Armour 0 Defence Skill 1 Shield 0 Hit Points 1 Recruitment Cost 300 Upkeep 150

Abilities at a glance

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Description

Trained and equipped to fight with long halberds, these troops can fend off cavalry and crush many kinds of enemies depending on what part of the halberd they hit them with. Reasonably trained, though not exceptionally brave. These units are initially unarmoured, but can be upgraded substantially.
Full Details
Campaign Medieval
hresicilypolandhungarypapal_statesslave
Category Infantry Class Heavy Soldiers 48 Attributes:

Can board ships

Can withdraw

Can hide in forest

Free unkeep while in city

Cost 300 Upkeep 150 Build Turns 1 Weapon Upgrade Cost 65 Armour Upgrade Cost 50 Custom Battle Cost 300
Primary Weapon: Weapon Type (damage) Melee (piercing) Attack 5 Charge Bonus 2 Weapon Attributes:

Armor piercing

4 bonus against cavalry

Long pike

Weapon Delay 25
Secondary Weapon: Weapon Type (damage) Melee (piercing) Attack 4 Charge Bonus 2 Weapon Attributes:

Armor piercing

4 bonus against cavalry

Weapon Delay 25
Armour: Armour 0 Defence Skill 1 Shield 0 Upgrades:

Level 1 (smith 0)

Level 2 (smith 1)

Level 3 (smith 2)

Level 4 (smith 3)

Hit Points 1 Morale 3 Discipline Normal Training Trained Formation Ranks 4 Heat Fatigue 2 Charge Distance 30 Formations:

Square

Phalanx

Ground Modifiers: Scrub 1 Sand -2 Forest 3 Snow 2