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Catapult (GR)

Soldiers 16 Attack vs. Troops 55 Attack vs. Buildings ??? Charge Bonus 0 Weapon Type Siege Total Defence 8 Armour 4 Defence Skill 4 Shield 0 Hit Points 1 Recruitment Cost 400 Upkeep 150

Abilities at a glance

(coming soon...need help with this)


Constructed of wood and capable of flinging stones large enough to crush a man's head, the catapult was a common site on the ancient Roman battlefield. Now in the medieval era, the catapult is being replaced by newer and more powerful weapons.
Full Details
Campaign Medieval
Category Siege Class Missile Soldiers 16 Engine Catapult Attributes:

Can board ships

Can withdraw



Cost 400 Upkeep 150 Build Turns 1 Weapon Upgrade Cost 90 Armour Upgrade Cost 70 Custom Battle Cost 400
Primary Weapon: Weapon Type (damage) Melee (piercing) Attack 6 Charge Bonus 3 Weapon Delay 25
Secondary Weapon: Weapon Type (damage) Siege missile (blunt) Attack 55 Charge Bonus 3 Missile (ammo) Catapult (30) Missile Range 200 Weapon Attributes:

Armor piercing

Area affects area

Attack may throw men into air

Body piercing

Weapon Delay 25
Armour: Armour 4 Defence Skill 4 Shield 0 Upgrades:

Level 1 (smith 1)

Hit Points 1 Morale 9 Discipline Disciplined Training Highly trained Formation Ranks 3 Heat Fatigue 1 Charge Distance 30 Formations:


Ground Modifiers: Scrub 0 Sand 0 Forest 0 Snow 0