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Soldiers 48 Attack 10 Charge Bonus 4 Weapon Type Melee Total Defence 4 Armour 0 Defence Skill 1 Shield 3 Hit Points 1 Recruitment Cost 410 Upkeep 70

Abilities at a glance

(coming soon...need help with this)


Flagellants are men who either through religious fanaticism, guilt over unspeakable acts or after suffering one too many tragedies have turned to an informal religious movement that practices self-mortification, most commonly through whipping. These tortured and deranged souls have banded together to go on crusade, armed with fanaticism, stern self discipline and a simple handweapon such as a mace.
Full Details
Campaign Medieval
Category Infantry Class Light Soldiers 48 Attributes:

Can board ships

Can withdraw

Mercenary unit

Can hide in forest

Is peasant

Cost 410 Upkeep 70 Build Turns 1 Weapon Upgrade Cost 90 Armour Upgrade Cost 70 Custom Battle Cost 410
Primary Weapon: Weapon Type (damage) Melee (blunt) Attack 10 Charge Bonus 4 Weapon Attributes:

Armor piercing

Weapon Delay 25
Armour: Armour 0 Defence Skill 1 Shield 3 Upgrades:

Level 1 (smith 0)

Hit Points 1 Morale 9 Discipline Disciplined Training Untrained Formation Ranks 6 Heat Fatigue 2 Charge Distance 40 Formations:


Ground Modifiers: Scrub 1 Sand -2 Forest 3 Snow 2