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Feudal Knights

Soldiers 32 Attack 10 Charge Bonus 6 Weapon Type Melee Total Defence 16 Armour 7 Defence Skill 5 Shield 4 Hit Points 1 Recruitment Cost 730 Upkeep 250

Abilities at a glance

(coming soon...need help with this)

Description

These knights dominate both society and the battlefield in medieval Europe. Under the feudal system each man owes military service to his lord in return for protection, a grant of land, and the peasants to work it. Trained as warriors from birth, their favourite tactic is the headlong charge. Despite the simple tactics, their strong armour, heavy lances, and martial prowess mean that only the most resolute can resist them
Full Details
Campaign Medieval
englandfrancehrespainvenicemilanscotlanddenmarkportugalhungarypapal_statesslave
Category Cavalry Class Heavy Soldiers 32 Mount Barded Horse Attributes:

Can board ships

Can withdraw

Can hide in forest

Hardy

Can form charge

Knight

Cost 730 Upkeep 250 Build Turns 1 Weapon Upgrade Cost 120 Armour Upgrade Cost 95 Custom Battle Cost 730
Primary Weapon: Weapon Type (damage) Melee (piercing) Attack 10 Charge Bonus 6 Weapon Delay 25
Secondary Weapon: Weapon Type (damage) Melee (piercing) Attack 11 Charge Bonus 4 Weapon Delay 25
Armour: Armour 7 Defence Skill 5 Shield 4 Upgrades:

Level 1 (smith 3)

Level 2 (smith 4)

Hit Points 1 Morale 9 Discipline Impetuous Training Trained Formation Ranks 2 Heat Fatigue 5 Charge Distance 45 Formations:

Square

Wedge

Ground Modifiers: Scrub 0 Sand -2 Forest -4 Snow 0
Effects vs Mounts Elephant -4 Camel -4