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Crossbow Militia (EE)

Soldiers 48 Melee Attack 6 Missile Attack 9 Charge Bonus 1 Weapon Type Missile Total Defence 7 Armour 4 Defence Skill 3 Shield 0 Hit Points 1 Recruitment Cost 300 Upkeep 100

Abilities at a glance

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Description

Crossbow militia are inexpensive units formed to protect settlements. Being able to train townsfolk quickly in the use of the crossbow allows these units to be garrisoned frequently and the stopping power of the crossbow can make their withering fire lethal. Poorly armoured, it is just as well crossbow militia are expected to hide behind defensive walls.
Full Details
Campaign Medieval
russiapolandslave
Category Infantry Class Missile Soldiers 48 Attributes:

Can board ships

Can withdraw

Can hide in forest

Free unkeep while in city

Crossbow

Cost 300 Upkeep 100 Build Turns 1 Weapon Upgrade Cost 65 Armour Upgrade Cost 50 Custom Battle Cost 300
Primary Weapon: Weapon Type (damage) Missile (piercing) Attack 9 Charge Bonus 1 Missile (ammo) Crossbow bolt (30) Missile Range 120 Weapon Attributes:

Armor piercing

Weapon Delay 25
Secondary Weapon: Weapon Type (damage) Melee (piercing) Attack 6 Charge Bonus 1 Weapon Delay 25
Armour: Armour 4 Defence Skill 3 Shield 0 Upgrades:

Level 1 (smith 1)

Level 2 (smith 2)

Hit Points 1 Morale 3 Discipline Normal Training Untrained Formation Ranks 3 Heat Fatigue 3 Charge Distance 30 Fire Delay 18 Formations:

Square

Ground Modifiers: Scrub 1 Sand -2 Forest 3 Snow 2