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Dismounted Mercenary Knights

Soldiers 48 Attack 13 Charge Bonus 3 Weapon Type Melee Total Defence 23 Armour 9 Defence Skill 8 Shield 6 Hit Points 1 Recruitment Cost 640 Upkeep 270

Abilities at a glance

(coming soon...need help with this)


Not all Knights owned land, nor did joining an order or being part of a lord's retinue suit all knights. Many choose to offer their expertise in warfare to whomever can afford them. These knights are armoured in plate mail and wield their swords to excellent effect when on foot.
Full Details
Campaign Medieval
Category Infantry Class Heavy Soldiers 48 Attributes:

Can board ships

Can withdraw

Mercenary unit

Can hide in forest


Cost 640 Upkeep 270 Build Turns 1 Weapon Upgrade Cost 90 Armour Upgrade Cost 70 Custom Battle Cost 640
Primary Weapon: Weapon Type (damage) Melee (piercing) Attack 13 Charge Bonus 3 Weapon Delay 25
Armour: Armour 9 Defence Skill 8 Shield 6 Upgrades:

Level 1 (smith 5)

Hit Points 1 Morale 9 Discipline Normal Training Trained Formation Ranks 4 Heat Fatigue 6 Charge Distance 30 Formations:


Ground Modifiers: Scrub 1 Sand -2 Forest 3 Snow 2