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Dismounted Mercenary German Knights

Soldiers 48 Attack 9 Charge Bonus 3 Weapon Type Melee Total Defence 17 Armour 8 Defence Skill 3 Shield 6 Hit Points 1 Recruitment Cost 580 Upkeep 270

Abilities at a glance

(coming soon...need help with this)

Description

These are knights from the Holy Roman Empire that have chosen to fight for money. Wearing plate armour, and equipped with maces, those who choose to fight on foot, make tough infantry.
Full Details
Campaign Medieval
slave
Category Infantry Class Heavy Soldiers 48 Attributes:

Can board ships

Can withdraw

Mercenary unit

Can hide in forest

Hardy

Cost 580 Upkeep 270 Build Turns 1 Weapon Upgrade Cost 75 Armour Upgrade Cost 55 Custom Battle Cost 580
Primary Weapon: Weapon Type (damage) Melee (blunt) Attack 9 Charge Bonus 3 Weapon Attributes:

Armor piercing

Weapon Delay 25
Armour: Armour 8 Defence Skill 3 Shield 6 Upgrades:

Level 1 (smith 4)

Hit Points 1 Morale 5 Discipline Normal Training Trained Formation Ranks 4 Heat Fatigue 6 Charge Distance 30 Formations:

Square

Ground Modifiers: Scrub 1 Sand -2 Forest 3 Snow 2