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Dismounted Christian Guard

Soldiers 48 Attack 16 Charge Bonus 3 Weapon Type Melee Total Defence 22 Armour 7 Defence Skill 9 Shield 6 Hit Points 1 Recruitment Cost 690 Upkeep 175

Abilities at a glance

(coming soon...need help with this)


Being overthrown by their own palace guard is a risk faced by many rulers, and one way to prevent this is to hire guards from outside of their own cultures, who cannot hope to wield power themselves. Thus the Sultans of the Moors hire Christian Knights to protect them. Their prowess in battle is an added bonus.
Full Details
Campaign Medieval
Category Infantry Class Heavy Soldiers 48 Attributes:

Can board ships

Can withdraw

Can hide in forest


Cost 690 Upkeep 175 Build Turns 1 Weapon Upgrade Cost 100 Armour Upgrade Cost 75 Custom Battle Cost 690
Primary Weapon: Weapon Type (damage) Melee (piercing) Attack 16 Charge Bonus 3 Weapon Delay 25
Armour: Armour 7 Defence Skill 9 Shield 6 Upgrades:

Level 1 (smith 3)

Hit Points 1 Morale 11 Discipline Disciplined Training Highly trained Formation Ranks 3 Heat Fatigue 2 Charge Distance 30 Formations:


Ground Modifiers: Scrub 1 Sand 1 Forest 0 Snow -1