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Soldiers 48 Melee Attack 6 Missile Attack 9 Charge Bonus 1 Weapon Type Missile Total Defence 8 Armour 5 Defence Skill 3 Shield 0 Hit Points 1 Recruitment Cost 330 Upkeep 125

Abilities at a glance

(coming soon...need help with this)


The crossbow is a potent weapon ready to be used with minimal training unlike other archery weapons. It is slow to reload and lacks the distance of drawn bows but makes up for it in power. Despite the Church's dislike of crossbows being used by Christians against Christians, they are used throughout Europe by peasants and nobles alike.
Full Details
Campaign Medieval
Category Infantry Class Missile Soldiers 48 Attributes:

Can board ships

Can withdraw

Can hide in forest


Cost 330 Upkeep 125 Build Turns 1 Weapon Upgrade Cost 65 Armour Upgrade Cost 50 Custom Battle Cost 330
Primary Weapon: Weapon Type (damage) Missile (piercing) Attack 9 Charge Bonus 1 Missile (ammo) Crossbow bolt (30) Missile Range 120 Weapon Attributes:

Armor piercing

Weapon Delay 25
Secondary Weapon: Weapon Type (damage) Melee (piercing) Attack 6 Charge Bonus 1 Weapon Delay 25
Armour: Armour 5 Defence Skill 3 Shield 0 Upgrades:

Level 1 (smith 2)

Level 2 (smith 3)

Hit Points 1 Morale 3 Discipline Normal Training Trained Formation Ranks 3 Heat Fatigue 4 Charge Distance 30 Fire Delay 18 Formations:


Ground Modifiers: Scrub 1 Sand -2 Forest 3 Snow 2