Campaign
Medieval
Category
Infantry
Class
Missile
Soldiers
48
Attributes:
Can board ships
Can withdraw
Can hide in forest
Very hardy
Gunpowder unit
Start not skirmishing
Fire by rank
Cost
950
Upkeep
150
Build Turns
1
Weapon Upgrade Cost
100
Armour Upgrade Cost
75
Custom Battle Cost
950
Primary Weapon:
Weapon Type (damage)
Missile (piercing)
Attack
17
Charge Bonus
3
Missile (ammo)
Musket bullet (20)
Missile Range
180
Weapon Attributes:
Weapon Delay
25
Secondary Weapon:
Weapon Type (damage)
Melee (piercing)
Attack
12
Charge Bonus
3
Weapon Delay
25
Armour:
Armour
0
Defence Skill
9
Shield
0
Upgrades:
Level 1 (smith 0)
Level 2 (smith 1)
Hit Points
1
Morale
11
Discipline
Normal
Training
Untrained
Formation Ranks
3
Heat Fatigue
2
Charge Distance
30
Formations:
Square
Ground Modifiers:
Scrub
1
Sand
-2
Forest
3
Snow
2