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Archer Militia

Soldiers 48 Melee Attack 3 Missile Attack 5 Charge Bonus 1 Weapon Type Missile Total Defence 2 Armour 0 Defence Skill 2 Shield 0 Hit Points 1 Recruitment Cost 200 Upkeep 100

Abilities at a glance

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Description

Archer Militia are bow-equipped peasants called upon to provide a settlement with a garrison of missile troops. Whilst poorly armoured, these troops are expected to shoot at an enemy from the safety of their own walls.
Full Details
Campaign Britannia
englandslavebarons_alliance
Category Infantry Class Missile Soldiers 48 Attributes:

Can board ships

Can withdraw

Can hide in forest

Free unkeep while in city

Cost 200 Upkeep 100 Build Turns 1 Weapon Upgrade Cost 45 Armour Upgrade Cost 105 Custom Battle Cost 200
Primary Weapon: Weapon Type (damage) Missile (piercing) Attack 5 Charge Bonus 1 Missile (ammo) Arrow (25) Missile Range 120 Weapon Delay 25
Secondary Weapon: Weapon Type (damage) Melee (piercing) Attack 3 Charge Bonus 1 Weapon Delay 25
Armour: Armour 0 Defence Skill 2 Shield 0 Upgrades:

Level 1 (smith 0)

Level 2 (smith 1)

Level 3 (smith 2)

Hit Points 1 Morale 3 Discipline Normal Training Untrained Formation Ranks 4 Heat Fatigue 4 Charge Distance 30 Formations:

Square

Ground Modifiers: Scrub 1 Sand -2 Forest 3 Snow 4