Welcome to Warlore.org

Medieval II Total War is the latest installment of one of the best computer games strategy series. Created by Creative Assembly and published by Sega on November 2006, Combining exciting real time combat engine and turn based strategic goodness with one of the most fascinating periods in history.

This site is about presenting the in game data and statistics for Medieval II Total War's Units (and hopefully soon buildings, agents and everything else).

You can read more about Warlore here.



And M2TW is still running...

June 28th, 2014

It's amazing how many people still play Medieval II Total War and use this site. Personally I haven't played the game in many years now and had absolutely no plans updating this site.

But there was an issue today with server upgrade that completely broke M2TW Warlore. So for all those people who still enjoy using it, I made some maintenance work and brought everything back to normal.

So if you notice anything out of the ordinary, broken or has wrong data, let me know

- cheers

- Warlore Steward

Time goes by

March 26th, 2008

Whoa, long time without any updates...

Been too busy with work, family and other stuff to be able to work on Warlore. I haven't even played M2TW for the past couple of months.

I make no promises but if times allows, I will try to finish some of the updates I have been planning to implement here for so long. I started today with cleaning up some code and doing some minor fixes. But then I remembered how much I missed M2TW and spend the rest of the evening just playing the crusaders campaign...

- Warlore Steward

Medieval II Total War Kingdoms is finally here

September 11th, 2007

It has been a long week since I got the Kingdoms expansion and I barely even started playing the game.

Bottom line - all four Kingdoms campaign units are now imported into the database and ready to be displayed. As with the original campaign, they can be filtered by factions, classes and categories and sorted by various fields.

Now that this is finally behind, I can start adding cool features. But not before I actually play the game and finish a campaign or two...

- Warlore Steward

Warlore.org goes live

August 23rd, 2007

It's alive!

Finally got some time to close the last loose ends and upload the thing to a public server. This has been pending for quite a while.

- Warlore Steward

Nearly done, really...

July 15th, 2007

Yay ! Most of the coding is done and the basic functionality works as intended.

What is needed now is to finish some static pages, update images, fix some styling issues and upload the entire thing to the public server.

And that last 10% will probably take me forever, as usual. Time...

- Warlore Steward